Only one Aspect can be active at a time.įeign death which may trick enemies into ignoring you. The hunter takes on the aspects of a beast, becoming untrackable. Traps can only be placed when out of combat. All enemies within 10 yards will be slowed by 60% while in the area of effect. Place a frost trap that creates an ice slick around itself for 30 sec when the first enemy approaches it. Only one form of tracking can be active at a time. Shows the location of all nearby elementals on the minimap. Increases ranged attack speed by 40% for 15 sec. Increases stealth detection and shows hidden units within detection range on the minimap. The tooltip will display damage, health, armor, any special resistances, and diet. Gather information about the target beast.
Only one Sting per Hunter can be active on any one target. Stings the target, reducing Strength and Agility by X for 20 sec. Place a frost trap that freezes the first enemy that approaches, preventing all action for up to X sec. Only one Aspect can be active at a time.Īttempts to disengage from the target, reducing threat. If the hunter takes damage, he will be dazed for 4 sec.
The hunter takes on the aspects of a cheetah, increasing movement speed by 30%. Shows the location of all nearby undead on the minimap. Only one trap can be active at a time.įires several missiles, hitting 3 targets for an additional X damage. Place a fire trap that will burn the first enemy to approach for X Fire damage over 15 sec.
Only one beast can be feared at a time.Ĭounterattack the enemy for X damage. Scares a beast, causing it to run in fear for up to X sec. Take direct control of your pet and see through its eyes for 60 sec. Inflicts X damage and reduces the enemy target's movement speed by Y% for 10 sec. Heals your pet X health every second while you focus. Shows the location of all nearby humanoids on the minimap. The hunter takes on the aspects of a hawk, increasing Ranged Attack Power by X. Try feeding the pet immediately to make it happy. Once tamed, the beast will be very unhappy and disloyal. If you lose the beast's attention for any reason, the taming process will fail. Your armor is reduced by 100% while you focus on taming the beast for 20 sec. Revive your pet, returning it to life with 15% of its base health.īegins taming a beast to be your companion.
Using food close to the pet's level will have a better result. Dismissing your pet will reduce its happiness by 50.įeed your pet the selected item. Lets the Hunter train his pet with various abilities that he has learned.ĭismiss your pet. Lasts for 2 minutes.ĭazes the target, slowing movement speed by 50% for 4 sec. In addition, the target of this ability can always be seen by the hunter whether it stealths or turns invisible. Places the Hunter's Mark on the target, increasing the Ranged Attack Power of all attackers against that target by X. Only one Sting per Hunter can be active on any one target.Īn instant shot that causes X Arcane damage. Stings the target, causing X Nature damage over 15 sec. Shows the location of all nearby beasts on the minimap. Hunters can learn from Pet Trainers, to receive more options and passive abilities, which they then can train to their pets via Beast Training.Īutomatically shoots the target until cancelled.Ī strong attack that increases melee damage by X. Most active pet abilities are unique and come along with the pet, which can be enhanced via Beast Training. The Hunter can purchase abilities and learn their abilities from their class trainers. And their abilities only further the effectiveness of such weapons.Ĭlick on a given ability's name and you will be taken to a page with more in-depth information about that ability. Their swiftness and expertise with ranged weapons is a sight to be seen. To survive in the wild, Hunters have learned to be the masters of deadly shots with bow or gun, as well as expert trappers. Their agility and training afford them many defensive maneuvers and the use of a large variety of weapons. Hunters are light, fast warriors that shun the heaviest armor. Bows, Crossbows, Fist, Swords ( 2h), Axes ( 2h), Spears, Daggers, Staves, Thrown,